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                                                       K. P. Birman (Cornell)
Network Working Group                                  T. A. Joseph (Cornell)
Request for Comments: 992                              November 1986



       On Communication Support for Fault Tolerant Process Groups

                     K. P. Birman and T. A. Joseph
             Dept. of Computer Science, Cornell University
                           Ithaca, N.Y. 14853
                              607-255-9199


1. Status of this Memo.

   This memo describes a collection of multicast communication primi-
   tives integrated with a mechanism for handling process failure and
   recovery.  These primitives facilitate the implementation of fault-
   tolerant process groups, which can be used to provide distributed
   services in an environment subject to non-malicious crash failures.
   Unlike other process group approaches, such as Cheriton's "host
   groups" (RFC's 966, 988, [Cheriton]), our approach provides powerful
   guarantees about the behavior of the communication subsystem when
   process group membership is changing dynamically, for example due to
   process or site failures, recoveries, or migration of a process from
   one site to another.  Our approach also addresses delivery ordering
   issues that arise when multiple clients communicate with a process
   group concurrently, or a single client transmits multiple multicast
   messages to a group without pausing to wait until each is received.
   Moreover, the cost of the approach is low.  An implementation is be-
   ing undertaken at Cornell as part of the ISIS project.

   Here, we argue that the form of "best effort" reliability provided by
   host groups may not address the requirements of those researchers who
   are building fault tolerant software.  Our basic premise is that re-
   liable handling of failures, recoveries, and dynamic process migra-
   tion are important aspects of programming in distributed environ-
   ments, and that communication support that provides unpredictable
   behavior in the presence of such events places an unacceptable burden
   of complexity on higher level application software.  This complexity
   does not arise when using the fault-tolerant process group alterna-
   tive.

   This memo summarizes our approach and briefly contrasts it with other
   process group approaches.  For a detailed discussion, together with
   figures that clarify the details of the approach, readers are re-
   ferred to the papers cited below.

   Distribution of this memo is unlimited.




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2. Acknowledgments

   This memo was adopted from a paper presented at the Asilomar workshop
   on fault-tolerant distributed computing, March 1986, and summarizes
   material from a technical report that was issued by Cornell Universi-
   ty, Dept. of Computer Science, in August 1985, which will appear in
   ACM Transactions on Computer Systems in February 1987 [Birman-b].
   Copies of these paper, and other relevant papers, are available on
   request from the author: Dept. of Computer Science, Cornell Universi-
   ty, Ithaca, New York 14853. (birman@gvax.cs.cornell.edu).  The ISIS
   project also maintains a mailing list.  To be added to this list,
   contact M. Schmizzi (schiz@gvax.cs.cornell.edu).

   This work was supported by the Defense Advanced Research Projects
   Agency (DoD) under ARPA order 5378, Contract MDA903-85-C-0124, and by
   the National Science Foundation under grant DCR-8412582.  The views,
   opinions and findings contained in this report are those of the au-
   thors and should not be construed as an official Department of De-
   fense position, policy, or decision.

3. Introduction

   At Cornell, we recently completed a prototype of the ISIS system,
   which transforms abstract type specifications into fault-tolerant
   distributed implementations, while insulating users from the mechan-
   isms by which fault-tolerance is achieved.  This version of ISIS, re-
   ported in [Birman-a], supports transactional resilient objects as a
   basic programming abstraction.  Our current work undertakes to pro-
   vide a much broader range of fault-tolerant programming mechanisms,
   including fault-tolerant distributed bulletin boards [Birman-c] and
   fault-tolerant remote procedure calls on process groups [Birman-b].
   The approach to communication that we report here arose as part of
   this new version of the ISIS system.

   Unreliable communication primitives, such as the multicast group com-
   munication primitives proposed in RFC's 966 and 988 and in [Cheri-
   ton], leave some uncertainty in the delivery status of a message when
   failures and other exceptional events occur during communication.
   Instead, a form of "best effort" delivery is provided, but with the
   possibility that some member of a group of processes did not receive
   the message if the group membership was changing just as communica-
   tion took place.  When we tried to use this sort of primitive in our
   original work on ISIS, which must behave reliably in the presence of
   such events, we had to address this aspect at an application level.
   The resulting software was complex, difficult to reason about, and
   filled with obscure bugs, and we were eventually forced to abandon
   the entire approach as infeasible.

   A wide range of reliable communication primitives have been proposed
   in the literature, and we became convinced that by using them, the
   complexity of our software could be greatly reduced.  These range



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   from reliable and atomic broadcast [Chang] [Cristian] [Schneider] to
   Byzantine agreement [Strong].  For several reasons, however, the ex-
   isting work does not solve the problem at hand.  The most obvious is
   that they do not provide a mechanism for sending a message to all the
   members of a group when the membership is changing dynamically (the
   "group addressing" problem).  In addition, one can identify delivery
   ordering issues and questions regarding the detection of communica-
   tion failures that should be handled within the broadcast mechanism.
   These motivate a careful reexamination of the entire reliable broad-
   cast problem.

   The multicast primitives we report here are designed to respect
   several sorts of ordering constraints, and have cost and latency that
   varies depending on the nature of the constraint required [Birman-b]
   [Joseph-a] [Joseph-b].  Failure and recovery are integrated into the
   communication subsystem by treating these events as a special sort of
   multicast issued on behalf of a process that has failed or recovered.
   The primitives are presented in the context of fault tolerant process
   groups: groups of processes that cooperate to implement some distri-
   buted algorithm or service, and which need to see consistent order-
   ings of system events in order to achieve mutually consistent
   behavior.  Such groups are similar to the host groups of the V system
   and the ones described in RFC's 966 and 988, but provide guarantees
   of consistency in just the situations where a host group provides a
   "best effort" delivery which may sometimes be erroneous.

   It is helpful to think of our primitives as providing a logical or
   "virtual" form of reliability: rather than addressing physical
   delivery issues, they ensure that a client will never observe a sys-
   tem state "inconsistent" with the assumption that reliable delivery
   has occurred.  Readers familiar with serializability theory may want
   to think of this as a weaker analog: in serializability, one allows
   interleaved executions of operations provided that the resulting sys-
   tem state is consistent with the assumption that execution was
   sequential.  Similarly, reliable communication primitives permit de-
   viations from the reliable delivery abstraction provided that the
   resulting system state is indistinguishable from one in which reli-
   able delivery actually did occur.

   Using our primitives, the ISIS system achieved both high levels of
   concurrency and suprisingly good performance.  Equally important, its
   structure was made suprisingly simple, making it feasible to reason
   about the correctness of the algorithms that are needed to maintain
   high availability even when failures, recoveries, or process migra-
   tion occurs.  More recently, we have applied the same approach to a
   variety of other problems in distributed computing, and even designed
   a consistent, fault tolerant, distributed bulletin board data struc-
   ture (a generalized version of the blackboards used in artificial in-
   telligence programs), with equally good results [Birman-c].  Thus, we
   feel that the approach has been shown to work in a variety of set-
   tings where unreliable primitives simply could not be used.



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   In the remainder of this memo we summarize the issues and alterna-
   tives that the designer of a distributed system is presented with,
   focusing on two styles of support for fault-tolerant computing: re-
   mote procedure calls coupled with a transactional execution facility,
   such as is used in the ARGUS system [Liskov], and the fault-tolerant
   process group mechanism mentioned above.  We argue that transactional
   interactions are too restrictive to support the sort of mechanism
   needed, and then show how our primitives can be used to provide such
   a mechanism.  We conclude by speculating on future directions in
   which this work might be taken.

4. Issues in fault-tolerance

   The difficulty of constructing fault-tolerant distributed software
   can be traced to a number of interrelated issues.  The list that fol-
   lows is not exhaustive, but attempts to touch on the principal con-
   siderations that must be addressed in any such system:

      [1]Synchronization.  Distributed systems offer the potential for
      large amounts of concurrency, and it is usually desirable to
      operate at as high a level of concurrency as possible.  However,
      when we move from a sequential execution environment to a con-
      current one, it becomes necessary to synchronize actions that may
      conflict in their access to shared data or entail communication
      with overlapping sets of processes.  Thus, a mechanism is needed
      for ordering conflicting events.  Additional problems that can
      arise in this context include deadlock avoidance or detection,
      livelock avoidance, etc.

      [2]Failure detection.  It is usually necessary for a fault-
      tolerant application to have a consistent picture of which com-
      ponents fail, and in what order. Timeout, the most common mechan-
      ism for detecting failure, is unsatisfactory, because there are
      many situations in which a healthy component can timeout with
      respect to one component without this being detected by some
      another.  Failure detection under more rigorous requirements
      requires an agreement protocol that is related to Byzantine agree-
      ment [Strong] [Hadzilacos].  Regardless of how this problem is
      solved, some sort of reliable failure detection mechanism will be
      needed in any fault-tolerant distributed system.

      [3] Consistency.  When a group of processes cooperate in a distri-
      buted system, it is necessary to ensure that the operational
      processes have consistent views of the state of the group as a
      whole.  For example, if process p believes that some property A
      holds, and on the basis of this interacts with process q, the
      state of q should not contradict the fact that p believes A to be
      true.  This problem is closely related to notions of knowledge and
      consistency in distributed systems [Halpern] [Lamport].  In our
      context, A will often be the assertion that a multicast has been
      received by q, or that q saw some sequence of events occur in the



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      same order as did p.  Thus, it is necessary to be able to specify
      the precise consistency constraints on a distributed software sys-
      tem, and system support should be available to facilitate the
      attainment of these constraints.

      [4] Serializability.  Many distributed systems are partitioned
      into data manager processes, which implement shared variables, and
      transaction manager processes, which issue requests to data
      managers [Bernstein].  If transaction managers can execute con-
      currently, it is desirable to ensure that transactions produce
      serializable outcomes [Eswaren] [Papadimitrou].  Serializability
      is increasingly viewed as an important property in "object-
      oriented" distributed systems that package services as abstract
      objects with which clients communicate by remote procedure calls
      (RPC).  On the other hand, there are systems for which serializa-
      bility is either too strong a constraint, or simply inappropriate.
      Thus, one needs a way to achieve serializability in applications
      where it will be needed, without imposing system-wide restrictions
      that would prevent the design of software subsystems for which
      serializability is not needed.

   Jointly, these problems render the design of fault-tolerant distri-
   buted software daunting in the absence of adequate support.  The
   correctness of any proposed design and of its implementation become
   serious, if not insurmountable, concerns.  In Sec. 7, we will show
   how the primitives of Sec. 6 provide simple ways to overcome all of
   these issues.

5. Existing alternatives

   If one rules out "unreliable" communication mechanisms, there are
   basically two fault-tolerant alternatives that can be pursued.

   The first approach is to provide mechanisms for transactional
   interactions between processes that communicate using remote pro-
   cedure calls [Birrell].  This has lead to work on nested transactions
   (due to nested RPC's) [Moss], support for transactions at the
   language level [Liskov], transactions within an operating systems
   kernel [Spector] [Allchin] [Popek] [Lazowska], and transactional
   access to higher-level replicated services, such as resilient objects
   in ISIS or relations in database systems.  The primitives in a tran-
   sactional system provide mechanisms for distributing the request that
   initiates the transaction, accessing data (which may be replicated),
   performing concurrency control, and implementing commit or abort.
   Additional mechanisms are normally needed for orphan termination,
   deadlock detection, etc.  The issue then arises of how these mechan-
   isms should themselves be implemented.

   Our work in ISIS leads us to believe that whereas transactions are
   easily implemented on top of fault-tolerant process groups -- we have
   done so -- the converse is much harder.  Moreover, transactions



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   represent a relatively heavy-weight solution to the problems surveyed
   in the previous section, and might impose an unacceptable overhead on
   subsystems that need to run non-transactionally, for example because
   a pair of concurrent processes needs to interact on a frequent basis.
   (We are not saying that "transactional" mechanisms such as cobegins
   and toplevel actions can't solve this problem, but just that they
   yield a solution that is awkward and costly).  This sort of reasoning
   has lead us to focus on non-transactional interaction mechanisms, and
   to treat transactions as a special class of mechanisms used when
   processes that have been designed to employ a transactional protocol
   interact.

   The second approach involves the provision of a communication primi-
   tive, such as atomic broadcast, which can be used as the framework on
   which higher level algorithms are designed.  Such a primitive seeks
   to deliver messages reliably to some set of destinations, despite the
   possibility that failures might occur during the execution of the
   protocol.  Above, we termed this the fault tolerant process group
   approach, since it lends itself to the organization of cooperating
   processes into groups, as described in the introduction.  Process
   groups are an extremely flexible abstraction, and have been employed
   in the V Kernel [Cheriton] and in UNIX, and more recently in the ISIS
   system.  A proposal to provide Internet support for host groups was
   raised in RFC's 966 and 988.  However, the idea of adapting the pro-
   cess group approach to work reliably in an environment subject to the
   sorts of exception events and concurrency cited in the previous sec-
   tion seems to be new.

   As noted earlier, existing reliable communication protocols do not
   address the requirements of fault-tolerant process groups.  For exam-
   ple, in [Schneider], an implementation of a reliable multicast primi-
   tive is described.  Such a primitive ensures that a designated mes-
   sage will be transmitted from one site to all other operational sites
   in a system; if a failure occurs but any site has received the mes-
   sage, all will eventually do so.  [Chang] and [Cristian] describe
   implementations for atomic broadcast, which is a reliable broadcast
   (sent to all sites in a system) with the additional property that
   messages are delivered in the same order at all overlapping destina-
   tions, and this order preserves the transmission order if messages
   originate in a single site.

   Atomic broadcast is a powerful abstraction, and essentially the same
   behavior is provided by one of the multicast primitives we discuss in
   the next section.  However, it has several drawbacks which made us
   hesitant to adopt it as the only primitive in the system.  Most seri-
   ous is the latency that is incurred in order to satisfy the delivery
   ordering property.  Without delving deeply into the implementations,
   which are based on a token scheme in [Chang] and an acknowledgement
   protocol in [Schneider], we observe that the delaying of certain mes-
   sages is fundamental to the establishment of a unique global delivery
   ordering; indeed, it is easy to prove on knowledge theoretic grounds



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   that this must always be the case.  In [Chang] a primary goal is to
   minimize the number of messages sent, and the protocol given performs
   extremely well in this regard.  However, a delay occurs while waiting
   for tokens to arrive and the delivery latency that results may be
   high.  [Cristian] assumes that clocks are closely synchronized and
   that message transit times are bounded by well-known constants, and
   uses this to derive atomic broadcast protocols tolerant of increas-
   ingly severe classes of failures.  The protocols explicitly delay
   delivery to achieve the desired global ordering on multicasts.  For
   reasons discussed below, this tends to result in high latency in typ-
   ical local networking environments.  An additional drawback of the
   atomic broadcast protocols is that no mechanism is provided for
   ensuring that all processes observe the same sequence of failures and
   recoveries, or for ensuring that failures and recoveries are ordered
   relative to ongoing multicasts.  Since this problem arises in any
   setting where one process monitors another, we felt it should be
   addressed at the same level as the communication protocol.  Finally,
   one wants a group oriented multicast protocol, not a site oriented
   broadcast, and this issue must be resolved too.

6. Our multicast primitives

   We now describe three multicast protocols - GBCAST, ABCAST, and
   CBCAST - for transmitting a message reliably from a sender process to
   some set of destination processes.  Details of the protocols and
   their correctness proofs can be found in [Birman-b].  The protocols
   ensure "all or nothing" behavior: if any destination receives a mes-
   sage, then unless it fails, all destinations will receive it.  Group
   addressing is discussed in Sec. 6.5.

   The failure model that one adopts has a considerable impact on the
   structure of the resulting system.  We adopted the model of fail-stop
   processors [Schneider]: when failures occur, a processor simply stops
   (crashes), as do all the processes executing on it.  We also assume
   that individual processes can crash, and that this is detected when
   it occurs by a monitoring mechanism present at each site.  Further
   assumptions are sometimes made about the availability of synchronized
   realtime clocks.  Here, we adopt the position that although reason-
   ably accurate elapsed-time clocks may be available, closely synchron-
   ized clocks probably will not be.  For example, the 60Hz "line"
   clocks commonly used on current workstations are only accurate to
   16ms.  On the other hand, 4-8ms inter-site message transit times are
   common and 1-2ms are reported increasingly often.  Thus, it is impos-
   sible to synchronize clocks to better than 32-48ms, enough time for a
   pair of sites to exchange between 4 and 50 messages.  Even with
   advancing technology, it seems safe to assume that clock skew will
   remain "large" when compared to inter-site message transmission
   speed.  In particular, this argues against time-based protocols such
   as the one used in [Cristian]





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   6.1 The GBCAST primitive

       GBCAST (group multicast) is the most constrained, and costly, of
       the three primitives.  It is used to transmit information about
       failures and recoveries to members of a process group.  A recov-
       ering member uses GBCAST to inform the operational ones that it
       has become available.  Additionally, when a member fails, the
       system arranges for a GBCAST to be issued to group members on its
       behalf, informing them of its failure.  Arguments to GBCAST are a
       message and a process group identifier, which is translated into
       a set of destinations as described below (Sec. 6.5).

       Our GBCAST protocol ensures that if any process receives a multi-
       cast B before receiving a GBCAST G, then all overlapping destina-
       tions will receive B before G <1> This is true regardless of the
       type of multicast involved.  Moreover, when a failure occurs, the
       corresponding GBCAST message is delivered after any other multi-
       casts from the failed process.  Each member can therefore main-
       tain a VIEW listing the membership of the process group, updating
       it when a GBCAST is received.  Although VIEW's are not updated
       simultaneously in real time, all members observe the same
       sequence of VIEW changes.  Since, GBCAST's are ordered relative
       to all other multicasts, all members receiving a given multicast
       will have the same value of VIEW when they receive it.

       Notice that GBCAST also provides a convenient way to change other
       global properties of a group "atomically".  In our work, we have
       used GBCAST to dynamically change a ranking on the members of a
       group, to request that group members establish checkpoints for
       use if recovery is needed after all failure, and to implement
       process migration.  In each case, the ordering of GBCAST relative
       to other events that makes it possible to perform the desired
       action without running any additional protocol.  Other uses for
       GBCAST will no doubt emerge as our research continues.

       Members of a process group can also use the value of VIEW to pick
       a strategy for processing an incoming request, or to react to
       failure or recovery without having to run any special protocol
       first.  Since the GBCAST ordering is the same everywhere, their
       actions will all be consistent.  Notice that when all the members
       of a process group may have failed, GBCAST also provides an inex-
       pensive way to determine the last site that failed: process group
       members simply log each value of VIEW that becomes defined on
       stable storage before using it; a simplified version of the algo-
       rithm in [Skeen-a] can then be executed when recovering from
       failure.








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   6.2 The ABCAST primitive

       The GBCAST primitive is too costly to be used for general commun-
       ication between process group members.  This motivates the intro-
       duction of weaker (less ordered) primitives, which might be used
       in situations where a total order on multicast messages is not
       necessary.  Our second primitive, ABCAST (atomic multicast),
       satisfies such a weaker constraint.  Specifically, it is often
       desired that if two multicasts are received in some order at a
       common destination site, they be received in that order at all
       other common destinations, even if this order was not predeter-
       mined.  For example, if a process group is being used to maintain
       a replicated queue and ABCAST is used to transmit queue opera-
       tions to all copies, the operations will be done in the same
       order everywhere, hence the copies of the queue will remain mutu-
       ally consistent.  The primitive ABCAST(msg, label, dests) pro-
       vides this behavior.  Two ABCAST's having the same label are
       delivered in the same order at all common destinations.

   6.3 The CBCAST primitive

       Our third primitive, CBCAST (causal multicast), is weakest in the
       sense that it involves less distributed synchronization then
       GBCAST or ABCAST.  CBCAST(msg, dests) atomically delivers msg to
       each operational dest.  The CBCAST protocol ensures that if two
       multicasts are potentially causally dependent on another, then
       the former is delivered after the latter at all overlapping des-
       tinations.  A multicast B' is potentially causally dependent on a
       multicast B if both multicasts originate from the same process,
       and B' is sent after B, or if there exists a chain of message
       transmissions and receptions or local events by which knowledge
       could have been transferred from the process that issued B to the
       process that issued B' [Lamport].  For causally independent mul-
       ticasts, the delivery ordering is not constrained.

       CBCAST is valuable in systems like ISIS, where concurrency con-
       trol algorithms are used to synchronize concurrent computations.
       In these systems, if two processes communicate concurrently with
       the same process the messages are almost always independent ones
       that can be processed in any order: otherwise, concurrency con-
       trol would have caused one to pause until the other was finished.
       On the other hand, order is clearly important within a causally
       linked series of multicasts, and it is precisely this sort of
       order that CBCAST respects.

   6.4 Other multicast primitives

       A weaker multicast primitive is reliable multicast, which pro-
       vides all-or-nothing delivery, but no ordering properties.  The
       formulation of CBCAST in [Birman-b] actually includes a mechanism
       for performing multicasts of this sort, hence no special



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       primitive is needed for the purpose.  Additionally, there may be
       situations in which ABCAST protocols that also satisfy a CBCAST
       ordering property would be valuable.  Our ABCAST primitive could
       be changed to respect such a rule, and we made use of a multicast
       primitive that is simultaneously causal and atomic in our work on
       consistent shared bulletin boards ([Birman-c]).  For simplicity,
       the presentation here assumes that ABCAST is completely orthogo-
       nal to CBCAST, but a simple way to build an efficient "causal
       atomic" multicast is described in our full-length paper.  The
       cost of this protocol is only slightly higher than that of
       ABCAST.

   6.5 Group addressing protocol

       Since group membership can change dynamically, it may be diffi-
       cult for a process to compute a list of destinations to which a
       message should be sent, for example, as is needed to perform a
       GBCAST.  In [Birman-b] we report on a protocol for ensuring that
       a given multicast will be delivered to all members of a process
       group in the same view.  This view is either the view that was
       operative when the message transmission was initiated, or a view
       that was defined subsequently.  The algorithm is a simple itera-
       tive one that costs nothing unless the group membership changes,
       and permits the caching of possibly inaccurate membership infor-
       mation near processes that might want to communicate with a
       group.  Using the protocol, a flexible message addressing scheme
       can readily be supported.

       Iterative addressing is only required when the process transmit-
       ting a message has an inaccurate copy of the process group view.
       In the implementation we are now building, this would rarely be
       the case, and iteration is never needed if the view is known to
       be accurate.  Thus, iterated delivery should be very infrequent.

   6.6 Synchronous versus asynchronous multicast abstractions

       Many systems employ RPC internally, as a lowest level primitive
       for interaction between processes.  It should be evident that all
       of our multicast primitives can be used to implement replicated
       remote procedure calls [Cooper]: the caller would simply pause
       until replies have been received from all the participants
       (observation of a failure constitutes a reply in this case).  We
       term such a use of the primitives synchronous, to distinguish it
       from from an asynchronous multicast in which no replies, or just
       one reply, suffices.

       In our work on ISIS, GBCAST and ABCAST are normally invoked syn-
       chronously, to implement a remote procedure call by one member of
       an object on all the members of its process group.  However,
       CBCAST, which is the most frequently used overall, is almost
       never invoked synchronously.  Asynchronous CBCAST's are the



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       primary source of concurrency in ISIS: although the delivery ord-
       ering is assured, transmission can be delayed to enable a message
       to be piggybacked on another, or to schedule IO within the system
       as a whole.  While the system cannot defer an asynchronous multi-
       cast indefinitely, the ability to defer it a little, without
       delaying some computation by doing so, permits load to be
       smoothed.  Since CBCAST respects the delivery orderings on which
       a computation might depend, and is ordered with respect to
       failures, the concurrency introduced does not complicate higher
       level algorithms.  Moreover, the protocol itself is extremely
       cheap.

       A problem is introduced by our decision to allow asynchronous
       multicasts: the atomic reception property must now be extended to
       address causally related sequences of asynchronous messages.  If
       a failure were to result in some multicasts being delivered to
       all their destinations but others that precede them not being
       delivered anywhere, inconsistency might result even if the desti-
       nations do not overlap.  We therefore extend the atomicity pro-
       perty as follows.  If process t receives a message m from process
       s, and s subsequently fails, then unless t fails as well, all
       messages m' that s received prior to its failure must be
       delivered to their remaining operational destinations.  This is
       because the state of t may now depend on the contents of any such
       m', hence the system state could become inconsistent if the
       delivery of m' were not completed.  The costs of the protocols
       are not affected by this change.

       A second problem arises when the user-level implications of this
       atomicity rule are considered.  In the event of a failure, any
       suffix of a sequence of aysnchronous multicasts could be lost and
       the system state would still be internally consistent.  A process
       that is about to take some action that may leave an externally
       visible side-effect will need a way to pause until it is
       guaranteed that such multicasts have actually been delivered.
       For this purpose, a flush primitive is provided.  Occasional
       calls to flush do not eliminate the benefit of using CBCAST asyn-
       chronously.  Unless the system has built up a considerable back-
       log of undelivered multicast messages, which should be rare,
       flush will only pause while transmission of the last few multi-
       casts complete.

7. Using the primitives

   The reliable communication primitives described above lead to simple
   solutions for the problems cited in Sec. 4:

       [1]  Synchronization.  Many synchronization problems are subsumed
       into the primitives themselves.  For example, consider the use of
       GBCAST to implement recovery.  A recovering process would issue a
       GBCAST to the process group members, requesting that state



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       information be transferred to it.  In addition to sending the
       current state of the group to the recovering process, group
       members update the process group view at this time.  Subsequent
       messages to the group will be delivered to the recovered process,
       with all necessary synchronization being provided by the ordering
       properties of GBCAST.  In situations where other forms of syn-
       chronization are needed, ABCAST provides a simple way to ensure
       that several processes take actions in the same order, and this
       form of low-level synchronization simplifies a number of higher-
       level synchronization problems.  For example, if ABCAST is used
       to do P() and V() operations on a distributed semaphore, the
       order of operations on the semaphore is set by the ABCAST, hence
       all the managers of the semaphore see these operations in a fixed
       order.

       [2]  Failure detection.  Consistent failure (and recovery) detec-
       tion are trivial using our primitives: a process simply waits for
       the appropriate process group view to change.  This facilitates
       the implementation of algorithms in which one processes monitors
       the status of another process.  A process that acts on the basis
       of a process group view change does so with the assurance that
       other group members will (eventually) observe the same event and
       will take consistent actions.

       [3]  Consistency.  We believe that consistency is generally
       expressible as a set of atomicity and ordering constraints on
       message delivery, particularly causal ones of the sort provided
       by CBCAST.  Our primitives permit a process to specify the com-
       munication properties needed to achieve a desired form of con-
       sistency.  Continued research will be needed to understand pre-
       cisely how to pick the weakest primitive in a designated situa-
       tion.

       [4]  Serializability.  To achieve serializability, one implements
       a concurrency control algorithm and then forces computations to
       respect the serialization order that this algorithm choses.  The
       ABCAST primitive, as observed above, is a powerful tool for
       establishing an order between concurrent events, e.g. by lock
       acquisition.  Having established such an order, CBCAST can be
       used to distribute information about the computation and also its
       termination (commit or abort).  Any process that observes the
       commit or abort of a computation will only be able to interact
       with data managers that have received messages preceding the com-
       mit or abort, hence a highly asynchronous transactional execution
       results.  If a process running a computation fails, this is
       detected when a failure GBCAST is received instead of the commit.
       Thus, executions are simple and quite deterministic.

       If commit is conditional, CBCAST would be used to first interro-
       gate participants to learn if they are prepared to commit, and
       then to transmit the commit or abort decision (the usual two-



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       phase commit).  On the other hand, conditional commits can often
       be avoided using our approach.  A method for building transac-
       tions that will roll-forward after failure after failure is dis-
       cussed in more detail in [Birman-a] [Joseph-a] [Joseph-b].  Other
       forms of concurrency control, such as timestamp generation, can
       similarly be implemented using ABCAST and CBCAST.  We view tran-
       sactional data storage as an application-level concern, which can
       be handled using a version stack approach or a multi-version
       store, or any other appropriate mechanism.

8. Implementation

   The communication primitives can be built in layers, starting with a
   bare network providing unreliable Internet datagrams.  The software
   structure is, however, less mature and more complex than the one sug-
   gested in RFC's 966 and 988.  For example, at this stage of our
   research we do not understand how to optimize our protocols to the
   same extent as for the unreliable host multicast approach described
   in those RFC's.  Thus, the implementation we describe here should be
   understood to be a prototype.  A particularly intriguing question,
   which we are investigating actively, concerns the use of a "best
   effort" ethernet or Internet multicast as a tool to optimize the
   implementation of our protocols.

   Our basic approach is to view large area networks as a set of clus-
   ters of sites interconnected by high speed LAN devices and intercon-
   nected by slower long-haul links.  We first provide protocols for use
   within clusters, and then extend them to run between clusters too.
   Network partitioning can be tolerated at all levels of the hierarchy
   in the sense that no incorrect actions can result after network par-
   titioning, although our approach will sometimes block until the par-
   tition is repaired.  Our protocols also tend to block within a clus-
   ter while the list of operational sites for that cluster is being
   changed.  In normal LAN's, this happens infrequently (during site
   failure or recovery), and would not pose a problem.  (In failure
   intensive applications, alternative protocols might be needed to
   address this issue).

   The lowest level of our software uses a site-to-site acknowledgement
   protocol to convert the unreliable packet transport this into a
   sequenced, error-free message abstraction, using timeouts to detect
   apparent failures.  TCP can also be used for this purpose, provided
   that a "filter" is placed on the incoming message stream and certain
   types of messages are handled specially.  An agreement protocol is
   then used to order the site-failures and recoveries consistently.  If
   timeouts cause a failure to be detected erroneously, the protocol
   forces the affected site to undergo recovery.

   Built on this is a layer that supports the primitives themselves.
   CBCAST has a very light-weight implementation, based on the idea of
   flooding the system with copies of a message: Each process buffers



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   copies of any messages needed to ensure the consistency of its view
   of the system.  If message m is delivered to process p, and m is
   potentially causally dependent on a message m prime, then a copy of m
   prime is sent to p as well (duplicates are discarded).  A garbage
   collector deletes superfluous copies after a message has reached all
   its destinations.  By using extensive piggybacking and a simple
   scheduling algorithm to control message transmission, the cost of a
   CBCAST is kept low -- often, less than one packet per destination.
   ABCAST employs a two-phase protocol based on one suggested to us by
   Skeen [Skeen-b].  This protocol has higher latency than CBCAST
   because delivery can only occur during the second phase; ABCAST is
   thus inherently synchronous.  In ISIS, however, ABCAST is used
   rarely; we believe that this would be the case in other systems as
   well.  GBCAST is implemented using a two-phase protocol similar to
   the one for ABCAST, but with an additional mechanism that flushes
   messages from a failed process before delivering the GBCAST announc-
   ing the failure.  Although GBCAST is slower than ABCAST or CBCAST, it
   is used rarely enough so that performance is probably less of an
   issue here -- and in any case, even GBCAST could be tuned to give
   very high throughput.  Preliminary performance figures appear in
   [Birman-b].

   Although satisfactory performance should be possible using an imple-
   mentation that sits on top of a conventional Internet mechanism, it
   should be noted that to achieve really high rates of communication
   the layers of software described above must reside in the kernel,
   because they run on behalf of large numbers of clients, run fre-
   quently, and tend to execute for very brief periods before doing I/O
   and pausing.  A non-kernel implementation will thus incur high
   scheduling and context switching overhead.  Additionally, it is not
   at all clear how to use ethernet style broadcast mechanisms to optim-
   ize the performance of this sort of protocol, although it should be
   possible.  We view this as an interesting area for research.

   A forthcoming paper will describe higher level software that we are
   building on top of the basic fault-tolerant process group mechanism
   described above.

9. Conclusions

   The experience of implementing a substantial fault-tolerant system
   left us with insights into the properties to be desired from a com-
   munication subsystem.  In particular, we became convinced that to
   build a reliable distributed system, one must start with a reliable
   communication subsystem.  The multicast primitives described in this
   memo present a simple interface, achieve a high level of concurrency,
   can be used in both local and wide area networks, and are applicable
   to software ranging from distributed database systems to the fault-
   tolerant objects and bulletin boards provided by ISIS.  Because they
   are integrated with failure handling mechanisms and respect desired
   event orderings, they introduce a desirable form of determinism into



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   distributed computation without compromising efficiency.  A conse-
   quence is that high-level algorithms are greatly simplified, reducing
   the probability of error.  We believe that this is a very promising
   and practical approach to building large fault-tolerant distributed
   systems, and it is the only one we know of that leads to a rigorous
   form of confidence in the resulting software.

NOTES:

   <1> A problem arises if a process p fails without receiving some mes-
   sage after that message has already been delivered to some other pro-
   cess q: q's VIEW when it received the message would show p to be
   operational; hence, q will assume that p received the message,
   although p is physically incapable of doing so.  However, the state
   of the system is now equivalent to one in which p did receive the
   message, but failed before acting on it.  In effect, there exists an
   interpretation of the actual system state that is consistent with q's
   assumption.  Thus, GBCAST satisfies the sort of logical delivery pro-
   perty cited in the introduction.



































Birman & Joseph                                                [Page 15]

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10. References

[RFC966] Deering, S. and Cheriton, D.  Host groups: A multicast exten-
      sion to the internet protocol.  Stanford University, December
      1985.

[RFC988] Deering, S.  Host extensions for IP multicasting.  Stanford
      University, July 1986.

[Allchin] Allchin, J., McKendry, M.  Synchronization and recovery of
      actions.  Proc. 2nd ACM SIGACT/SIGOPS Principles of Distributed
      Computing, Montreal, Canada, 1983.

[Babaoglu] Babaoglu, O., Drummond, R.  The streets of Byzantium: Network
      architectures for fast reliable multicast.  IEEE Trans. on
      Software Engineering TSE-11, 6 (June 1985).

[Bernstein] Bernstein, P., Goodman, N.  Concurrency control algorithms
      for replicated database systems.  ACM Computing Surveys 13, 2
      (June 1981), 185-222.

[Birman-a] Birman, K.  Replication and fault-tolerance in the ISIS sys-
      tem.  Proc. 10th ACM SIGOPS Symposium on Operating Systems Princi-
      ples.  Orcas Island, Washington, Dec. 1985, 79-86.

[Birman-b] Birman, K., Joseph, T.  Reliable communication in the pres-
      ence of failures.  Dept. of Computer Science, Cornell Univ., TR
      85-694, Aug. 1985.  To appear in ACM TOCS (Feb. 1987).

[Birman-c] Birman, K., Joseph, T., Stephenson, P.  Programming with
      fault tolerant bulletin boards in asynchronous distributed sys-
      tems.  Dept. of Computer Science, Cornell Univ., TR 85-788, Aug.
      1986.

[Birrell] Birrell, A., Nelson, B.  Implementing remote procedure calls.
      ACM Transactions on Computer Systems 2, 1 (Feb. 1984), 39-59.

[Chang] Chang, J., Maxemchuck, M. Reliable multicast protocols.  ACM
      TOCS 2, 3 (Aug. 1984), 251-273.

[Cheriton] Cheriton, D. The V Kernel: A software base for distributed
      systems.  IEEE Software 1 12, (1984), 19-43.

[Cooper] Cooper, E. Replicated procedure call.  Proc. 3rd ACM Symposium
      on Principles of Distributed Computing., August 1984, 220-232.
      (May 1985).

[Cristian] Cristian, F. et al Atomic multicast: From simple diffusion to
      Byzantine agreement.  IBM Technical Report RJ 4540 (48668), Oct.
      1984.




Birman & Joseph                                                [Page 16]

RFC 992                                                    November 1986


[Eswaren] Eswaren, K.P., et al The notion of consistency and predicate
      locks in a database system.  Comm. ACM 19, 11 (Nov. 1976), 624-
      633.

[Hadzilacos] Hadzilacos, V.  Byzantine agreement under restricted types
      of failures (not telling the truth is different from telling of
      lies).  Tech. ARep. TR-19-83, Aiken Comp. Lab., Harvard University
      (June 1983).

[Halpern] Halpern, J., and Moses, Y.  Knowledge and common knowledge in
      a distributed environment.  Tech. Report RJ-4421, IBM San Jose
      Research Laboratory, 1984.

[Joseph-a] Joseph, T.  Low cost management of replicated data.  Ph.D.
      dissertation, Dept. of Computer Science, Cornell Univ., Ithaca
      (Dec. 1985).

[Joseph-b] Joseph, T., Birman, K.  Low cost management of replicated
      data in fault-tolerant distributed systems.  ACM TOCS 4, 1 (Feb
      1986), 54-70.

[Lamport] Lamport, L.  Time, clocks, and the ordering of events in a
      distributed system.  CACM 21, 7, July 1978, 558-565.

[Lazowska] Lazowska, E. et al The architecture of the EDEN system.
      Proc. 8th Symposium on Operating Systems Principles, Dec. 1981,
      148-159.

[Liskov] Liskov, B., Scheifler, R. Guardians and actions: Linguistic
      support for robust, distributed programs.  ACM TOPLAS 5, 3 (July
      1983), 381-404.

[Moss] Moss, E.  Nested transactions: An approach to reliable, distri-
      buted computing.  Ph.D. thesis, MIT Dept of EECS, TR 260, April
      1981.

[Papadimitrou] Papadimitrou, C.  The serializability of concurrent data-
      base updates.  JACM 26, 4 (Oct. 1979), 631-653.

[Popek] Popek, G. et al.  Locus: A network transparent, high reliability
      distributed system.  Proc. 8th Symposium on Operating Systems
      Principles, Dec. 1981, 169-177.

[Schlicting] Schlicting, R, Schneider, F.  Fail-stop processors: An
      approach to designing fault-tolerant distributed computing sys-
      tems.  ACM TOCS 1, 3, August 1983, 222-238.

[Schneider] Schneider, F., Gries, D., Schlicting, R.  Reliable multicast
      protocols.  Science of computer programming 3, 2 (March 1984).

[Skeen-a] Skeen, D.  Determining the last process to fail.  ACM TOCS 3,



Birman & Joseph                                                [Page 17]

RFC 992                                                    November 1986


      1, Feb. 1985, 15-30.

[Skeen-b] Skeen, D.  A reliable multicast protocol.  Unpublished.

[Spector] Spector, A., et al  Distributed transactions for reliable sys-
      tems.  Proc. 10th ACM SIGOPS Symposium on Operating Systems Prin-
      ciples, Dec. 1985, 127-146.

[Strong] Strong, H.R., Dolev, D. Byzantine agreement. Digest of papers,
      Spring Compcon 83, San Francisco, CA, March 1983, 77-81.












































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