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Versions: 00 01 draft-ietf-rtcweb-data-channel

RTCWeb Working Group                                            R. Jesup
Internet-Draft                                                   Mozilla
Intended status: Informational                                 S. Loreto
Expires: May 3, 2012                                            Ericsson
                                                               M. Tuexen
                                          Muenster University of Applied
                                                        October 31, 2011

                       RTCWeb Datagram Connection


   This document investigates the possibilities for designing a generic
   transport service that allows Web Browser to exchange generic data in
   a peer to peer way.  Several, already standardized by IETF, transport
   protocols and their properties are investigated in order to identify
   the most appropriate one.

Status of this Memo

   This Internet-Draft is submitted in full conformance with the
   provisions of BCP 78 and BCP 79.

   Internet-Drafts are working documents of the Internet Engineering
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   Internet-Drafts are draft documents valid for a maximum of six months
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   material or to cite them other than as "work in progress."

   This Internet-Draft will expire on May 3, 2012.

Copyright Notice

   Copyright (c) 2011 IETF Trust and the persons identified as the
   document authors.  All rights reserved.

   This document is subject to BCP 78 and the IETF Trust's Legal
   Provisions Relating to IETF Documents
   (http://trustee.ietf.org/license-info) in effect on the date of
   publication of this document.  Please review these documents

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   carefully, as they describe your rights and restrictions with respect
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   include Simplified BSD License text as described in Section 4.e of
   the Trust Legal Provisions and are provided without warranty as
   described in the Simplified BSD License.

Table of Contents

   1.  Introduction . . . . . . . . . . . . . . . . . . . . . . . . .  3
   2.  Requirements . . . . . . . . . . . . . . . . . . . . . . . . .  3
   3.  Use cases. . . . . . . . . . . . . . . . . . . . . . . . . . .  4
     3.1.  Use cases for unreliable datagram based channel  . . . . .  5
     3.2.  Use cases for reliable channels (datagram or stream).  . .  5
   4.  Protocol alternatives  . . . . . . . . . . . . . . . . . . . .  5
     4.1.  Datagrams over DTLS over DCCP over UDP.  . . . . . . . . .  6
     4.2.  Datagrams over SCTP over DTLS over UDP.  . . . . . . . . .  7
     4.3.  A new protocol on top of UDP.  . . . . . . . . . . . . . .  8
       4.3.1.  TCP over DTLS over UDP.  . . . . . . . . . . . . . . .  9
     4.4.  A RTP compatible protocol. . . . . . . . . . . . . . . . . 10
   5.  Datagrams over SCTP over DTLS over UDP.  . . . . . . . . . . . 11
     5.1.  User Space vs Kernel implementation. . . . . . . . . . . . 11
     5.2.  The envisioned usage of SCTP in the RTCWeb context . . . . 11
     5.3.  SCTP/DTLS/UDP vs DTLS/SCTP/UDP . . . . . . . . . . . . . . 12
   6.  Message Format.  . . . . . . . . . . . . . . . . . . . . . . . 13
   7.  Security Considerations  . . . . . . . . . . . . . . . . . . . 14
   8.  IANA Considerations  . . . . . . . . . . . . . . . . . . . . . 14
   9.  Acknowledgments  . . . . . . . . . . . . . . . . . . . . . . . 14
   10. Informational References . . . . . . . . . . . . . . . . . . . 14
   Authors' Addresses . . . . . . . . . . . . . . . . . . . . . . . . 15

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1.  Introduction

   The issue of how best to handle non-media data types in the context
   of RTCWEB is still under discussion in the mailing list; there have
   been several proposals on how to address this problem, but there is
   not yet a clear consensus on the actual solution.

   However it seems to be a general agreement that for NAT traversal
   purpose it has to be:


   or most likely:

   FOO/DTLS/UDP/IP (for confidentiality, source authenticated, integrity
   protected transfers)

   where FOO is a protocol that is supposed to provide congestion
   control and possible some type of framing or stream concept.

   Moreover there has been a clear interest for both an unreliable and a
   reliable peer to peer datagram based channel.

   This document provides Requirement and use cases for both unreliable
   and reliable peer to peer datagram base channel, provide an overview
   of the pro and cons of the different proposed solutions, and finally
   analyze in more detail the SCTP based solution.

2.  Requirements

   This section lists the requirements for P2P data connections between
   two browsers.

   Req. 1  Multiple simultaneous datagram streams must be supported.
      Note that there may 0 or more media streams in parallel with the
      data streams, and the number and state (active/inactive) of the
      media streams may change at any time.

   Req. 2  Both reliable and unreliable datagram streams must be

   Req. 3  Data streams must be congestion controlled; either
      individually, as a class, or in conjunction with the media
      streams, to ensure that datagram exchanges don't cause congestion
      problems for the media streams, and that the rtcweb PeerConnection
      as a whole is fair with competing streams such as TCP.

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   Req. 4  The application should be able to provide guidance as to the
      relative priority of each datagram stream relative to each other,
      and relative to the media streams. [ TBD: how this is encoded and
      what the impact of this is. ] This will interact with the
      congestion control.

   Req. 5  Datagram streams must be encrypted; allowing for
      confidentiality, integrity and source authentication.  See the
      security spec [xxx] for detailed info.

   Req. 6  Consent and NAT traversal mechanism: These are handled by the
      PeerConnection's ICE [RFC5245] connectivity checks and optional
      TURN servers.

   Req. 7  Data streams MUST provide message fragmentation support such
      that IP-layer fragmentation does not occur no matter how large a
      message/buffer the Javascript application passes down to the
      Browser to be sent out.

   Rec. 8  The data stream transport protocol MUST NOT encode local IP
      addresses inside its protocol fields; doing so reveals potentially
      private information, and leads to failure if the address is
      depended upon.

   Req. 9  The data stream protocol SHOULD support unbounded-length
      "messages" (i.e., a virtual socket stream) at the application
      layer, for such things as image-file-transfer; or else it MUST
      support at least a maximum application-layer message size of 4GB.

   Req. 10  The data stream packet format/encoding MUST be such that it
      is impossible for a malicious Javascript to generate an
      application message crafted such that it could be interpreted as a
      native protocol over UDP - such as UPnP, RTP, SNMP, STUN, etc.

   Req. 10  The data stream transport protocol MUST start with the
      assumption of a PMTU of 1280 [ *** need justification ***] bytes
      until measured otherwise.

   Req. 11  The data stream transport protocol MUST NOT rely on ICMP
      being generated or being passed back, such as for PMTU discovery.

3.  Use cases.

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3.1.  Use cases for unreliable datagram based channel

   U-C 1  A real-time game where position and object state information
      is sent via one or more unreliable data channels.  Note that at
      any time there may be no media channels, or all media channels may
      be inactive.

   U-C 2  Non-critical state updates about a user in a video chat or
      conference, such as Mute state.

3.2.  Use cases for reliable channels (datagram or stream).

   Note that either reliable datagrams or streams are possible; reliable
   streams would be fairly simple to layer on top of SCTP reliable
   datagrams with in-order delivery.

   U-C 3  A real-time game where critical state information needs to be
      transferred, such as control information.  Typically this would be
      datagrams.  Such a game may have no media channels, or they may be
      inactive at any given time, or may only be added due to in-game

   U-C 4  Non-realtime file transfers between people chatting.  This
      could be datagrams or streaming; streaming might be an easier fit

   U-C 5  Realtime text chat while talking with an individual or with
      multiple people in a conference.  Typically this would be

   U-C 6  Renegotiation of the set of media streams in the
      PeerConnection.  Typically this would be datagrams

4.  Protocol alternatives

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4.1.  Datagrams over DTLS over DCCP over UDP.

                    | DTLS |
             | STUN | DCCP |
             |    ICE      |
             | UDP1 | UDP2 |...

                          Figure 1: stack diagram

   DCCP [RFC4340] adds to a UDP-like foundation the minimum mechanisms
   necessary to support congestion control.  It is a unicast,
   connection-oriented protocol with bidirectional data flow.

   The main downside of DCCP is the uncertainty of the DCCP
   implementations.  Moreover DCCP only meets the requirements for the
   unreliable data channel, so in order to satisfy the reliable data
   channel requirements there is a need to build a new mechanism on top
   of DCCP or use a different protocol for it.

   The main advantage of DCCP is that the Congestion Control (CC)
   methods are modularly separated from its core, that allows each
   application to choose a different congestion control methods it
   prefers.  Each congestion control method is denoted by unique ID
   (CCID): a number from 0-255.  CCIDs 2, 3 and 4 are current defined;
   CCIDs 0, 1, and 5-255 are reserved.  The end-points negotiate their
   CCIDs during connection initiation and achieve agreement through the
   exchange of feature negotiation options in DCCP headers.

   CCID 2 [RFC4341] denotes Additive Increase, Multiplicative Decrease
   congestion control with feature modelled directly on TCP.  It
   achieves the maximum bandwidth over the long term consistent with the
   use of end-to-end congestion control but reduces the congestion
   window by half upon congestion detection.  Applications that prefer a
   large amount of bandwidth as feasible over the longer terms should
   use CCID2.

   CCID 3 [RFC4342], TCP friendly rate control mechanism(TFRC), denotes
   an equation-based and rate controlled congestion control mechanisms
   designed to be reasonably fair when competing for bandwidth with TCP

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   like flows.  It shows much lower variation of throughput over time
   compared with TCP that makes CCID 3 more suitable than CCID 2 for
   applications such as streaming media content that prefers to minimize
   abrupt changes in the sending rate.

   CCID 4 [RFC5622] is a modified version of CCID 3 and designed for
   applications that use a small fixed segment size, or change their
   sending rate by varying the segment size.  It denotes TFRC-SP (TCP
   friendly rate control for small packets)

   Both CCID 3 and 4 uses the TCP throughput equation for CC; the former
   is based on the calculation of loss event rate but the later also
   include nominal packet size of 1460 bytes, a round trip estimate in
   TCP throughput calculation.  In contrast to CCID 3, the CCID 4 sender
   imposes a minimum interval of 10 ms between data packets regardless
   of the allowed transmit rate.

4.2.  Datagrams over SCTP over DTLS over UDP.

                    | SCTP |
             | STUN | DTLS |
             |    ICE      |
             | UDP1 | UDP2 |...

                          Figure 2: stack diagram

   An SCTP [RFC4960] based solution will provide several interesting
   features among the others: Multistreaming, Ordered and Unordered
   delivery, Reliability and partial-Reliability [RFC3758], and Dynamic
   Address Reconfiguration [RFC5061].

   Moreover SCTP provides the possibility to transport different
   "protocols" over multiple streams and associations using the ppid
   (Payload Protocol Identifier).  An application can set a different
   PPID with each send call.  This allows the receiving application to
   look at this information (as well as the stream id/seq) on receiving
   to know what type of protocol the data payload has.

   The SCTP feature so seems to satisfy all the requirements for both

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   the unreliable and the reliable scenario.

   There are SCTP implementations for all the different OS: Linux
   (mainline kernel 2.6.36), FreeBSD (release kernel 8.2), Mac OS X,
   Windows (SctpDrv4) and Solaris (OpenSolaris 2009.06), as well as a
   user-land SCTP implementation based on the FreeBSD implementation).

   The SCTP solution is analyzed in more detail in Section 5.

4.3.  A new protocol on top of UDP.

   This option requires to at least build a congestion control (CC)
   mechanism on top of the plain UDP.

   In designing it we have to follow carefully the guidelines provided
   in [RFC5405].

                    |  CC  |
             | STUN | DTLS |
             |    ICE      |
             | UDP1 | UDP2 |...

                        Figure 3: stack diagram UDP

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4.3.1.  TCP over DTLS over UDP.

                       |FRAME |
                       | TCP  |
                | STUN | DTLS |
                |    ICE      |
                | UDP1 | UDP2 |...

                          Figure 4: stack diagram

   Layering TCP atop DTLS or UDP is an approach that has been suggested
   several times in the past, including TCP-over-UDP
   [I-D.baset-tsvwg-tcp-over-udp] and UDP-Encapsulated Transport
   Protocols [I-D.denis-udp-transport].

   A similar mechanism has also been used for Google Talk's peer-to-peer
   file transfer protocol, implemented in the libjingle library as
   "PseudoTcp" [http://code.google.com/p/libjingle/source/browse/trunk/
   talk/p2p/base/pseudotcp.cc].  In this implementation, a lightweight
   userspace TCP stack has been developed with support for a fairly
   minimal set of TCP options, namely delayed acknowledgements, Nagle,
   fast retransmit, fast recovery (NewReno), timestamps, and window
   scaling.  Some features have been removed, such as urgent data.  And
   as in the aforementioned drafts, the TCP header has been tweaked
   slightly to remove fields redundant with the UDP header, namely
   source/destination port and checksum.

   The advantage of this approach is clear; TCP is well-known and
   understood, and its congestion control is by definition TCP-fair.
   User-space implementations of TCP exist, e.g. as PseudoTcp, which has
   considerable deployment experience.  It is also possible to support
   multiplexing of datagram flows with this approach, either by adding a
   stream identifier to the TCP header (in place of the port numbers,
   perhaps), or doing the same in a higher-level framing layer.

   This approach has some disadvantages as well; since TCP is a stream,

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   rather than datagram-oriented protocol, some framing needs to be
   added on top of TCP to provide the necessary datagram interface to
   the calling API.  In addition, TCP only provides reliable delivery;
   there is no provision for a unreliable channel.  This deficiency
   could be remedied by providing a separate protocol for unreliable

   Such a protocol could be a lightweight datagram protocol that
   implements the sequence number and other fields necessary to run

4.4.  A RTP compatible protocol.

                |STUN|DTLS| SRTP |
                |      ICE       |
                | UDP1 | UDP2 |...

                          Figure 5: stack diagram

   When sending RTP with DTLS, rather than encapsulating RTP in DTLS,
   SRTP keys are extracted from the DTLS key material, allowing use of
   SRTP's more efficient format.  This same approach could be extended
   for sending of application data as a RTP payload.

   The benefits of this approach are centered around the ability to
   reuse the existing mechanisms for audio/video data for application
   data, and the resultant simplification that occurs.  If everything
   ends up RTP, and RTP provides information about loss and timing, we
   can have common encryption, congestion control, and multiplexing
   mechanisms for all types of data.  For example, we could use RTP SSRC
   to demux different application data streams, and RTCP NACK to
   faciliate reliable delivery.

   On the other hand, RTP has a number of semantics associated with it
   that aren't necessarily a good fit for arbitrary application data.
   While the RTP timestamp, sequence number and SSRC fields are
   meaningful, there are a number of other header fields that may not
   make sense, and the applicability of RTP's notions of timing, media
   playout, and control feedback is unclear.

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5.  Datagrams over SCTP over DTLS over UDP.

5.1.  User Space vs Kernel implementation.

   Even kernel implementation of SCTP are already available for all the
   different platforms (see Section 4.2 ), there are compelling reasons
   that incline towards for a SCTP stack that works well in user land.

   The main reason is deployability.

   There are many applications today that are expected to run on a wide
   range of old and new operating systems.  Web browsers are an
   excellent example.  They support operating systems 10 years old or
   more, they run on mobile and desktop operating systems, and they are
   highly portable to new operating systems.  This is achieved by having
   a fairly narrow portability layer to minimize what needs to be
   supported on old operating systems and ported to new ones.  This
   creates a strong desire to implemented as much functionality as
   possible inside the application instead of relying on the operating
   system for it.

   This leads to a situation where there is a desire for the SCTP stack
   to be implemented in the user space instead of the kernel space.  For
   many applications that require support of operating systems without
   SCTP (insert whatever stack order is - UDP, DTLS - whatever), there
   is no way to deploy this unless it can be implemented in the
   application.  The traditional reasons for kernel implementations,
   such as mux of many application using transport port numbers, does
   not particularly apply here where that level of multiplexing between
   application was provided by the underling UDP that is tunneled over.
   The requirement is:

   It MUST be possible to implement the SCTP and DTLS portion of the
   stack in the user application space.

5.2.  The envisioned usage of SCTP in the RTCWeb context

   The appealing features of SCTP in the RTCWeb context are:

   -  the congestion control which is TCP friendly.
   -  the congestion control is modifiable for integration with media
      stream congestion control.
   -  support for multiple channels with different characteristics.
   -  support for out-of-order delivery.

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   -  support for large datagrams and PMTU-discovery and fragmentation.
   -  the reliable or partial reliability support.

   Multi streaming is probably also of interest.

   Multihoming will not be used in this scenario.  The SCTP layer would
   simply act as if it were running on a single-homed host, since that
   is the abstraction that the lower layers (e.g.  UDP) would expose.


   The two alternatives being discussed in this subsection are shown in
   the following Figure 6.

                          +------+                    +------+
                          |WEBAPP|                    |WEBAPP|
                          +------+                    +------+
                          | DTLS |                    | SCTP |
                   +-------------+             +-------------+
                   | SRTP | SCTP |             | SRTP | DTLS |
                   +-------------+             +-------------+
                   |    ICE      |             |     ICE     |
                   +-------------+             +-------------+
                   | UDP1 | UDP2 |...          | UDP1 | UDP2 |...
                   +-------------+             +-------------+

               Figure 6: Two variants of SCTP and DTLS usage

   The UDP encapsulation of SCTP used in the protocol stack shown on the
   left hand side of Figure 6 is specified in
   [I-D.ietf-tsvwg-sctp-udp-encaps] and the usage of DTLS over SCTP is
   specified in [RFC6083].  Using the UDP encapsulation of SCTP allows
   SCTP implementations to run in user-land without any special
   privileges, but still allows the support of SCTP kernel
   implementations.  This also requires no SCTP specific support in
   middleboxes like firewalls and NATs.  Multihoming and failover
   support is implemented via the ICE layer, and SCTP associations are
   single-homed at the SRTP layer.  The SCTP payload is protected by
   DTLS, which provides confidentiality, integrity and source
   authentication.  SCTP-AUTH as specified in [RFC4895] is used to
   provide integrity of SCTP control information related to the user
   messages like the SCTP stream identifier.  Please note that the SCTP
   control information (like the SCTP stream identifier) is sent

   Considering the protocol stack on the right hand side of Figure 6,
   the usage of DTLS over UDP is specified in

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   [I-D.ietf-tls-rfc4347-bis].  Using SCTP on top of DTLS is currently
   unspecified.  Since DTLS is typically implemented in user-land, an
   SCTP user-land implementation has also to be used.  Kernel SCTP
   implementations can't be used.  When using DTLS as the lower layer,
   only single homed SCTP associations can be used, since DTLS does not
   expose any any address management to its upper layer.  DTLS
   implementations used for this stack must support controlling fields
   of the IP layer like the DF-bit in case of IPv4 and the DSCP field.
   This is required for performing path MTU discovery.  The DTLS
   implementation must also support sending user messages exceeding the
   path MTU.  When supporting multiple SCTP associations over a single
   DTLS connection, incoming ICMP or ICMPv6 messages can't be processed
   by the SCTP layer, since there is no way to identify the
   corresponding association.  Therefore the number of SCTP associations
   should be limited to one or ICMP and ICMPv6 messages should be
   ignored.  In general, the lower layer interface of an SCTP
   implementation has to be adopted to address the differences between
   IPv4 or IPv6 (being connection-less) or DTLS (being connection-
   oriented).  When this stack is used, DTLS protects the complete SCTP
   packet, so it provides confidentiality, integrity and source
   authentication of the complete SCTP packet.

   It should be noted that both stack alternatives support the usage of
   multiple SCTP streams.  A user message can be sent ordered or
   unordered and, if the SCTP implementations support [RFC3758], with
   partial reliability.  When using partial reliability, it might make
   sense to use a policy limiting the number of retransmissions.
   Limiting the number of retransmissions to zero provides a UDP like
   service where each user messages is sent exactly once.

   SCTP provides congestion control on a per-association base.  This
   means that all SCTP streams within a single SCTP association share
   the same congestion window.  Traffic not being sent over SCTP is not
   covered by the SCTP congestion control.

6.  Message Format.

   TBD if we need also to design a framing or not.

   At time of writing nobody has identified a real need for masking of
   UDP, and DTLS is a much-preferred solution for encryption/

   More SCTP already provides sequence number information (e.g. stream
   sequence numbers).  However there could be a need to support
   different kind of message (link in WebSocket where there is support
   to distinguish between Unicode text and binary frames), since for

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   SCTP they are all user message.  In the case there is this need a
   possibility is to map types to streams.

7.  Security Considerations

   To be done.

8.  IANA Considerations

   This document does not require any actions by the IANA.

9.  Acknowledgments

   Many thanks for comments, ideas, and text from Cullen Jennings, Eric
   Rescorla, Randall Stewart and Justin Uberti.

10.  Informational References

   [RFC3758]  Stewart, R., Ramalho, M., Xie, Q., Tuexen, M., and P.
              Conrad, "Stream Control Transmission Protocol (SCTP)
              Partial Reliability Extension", RFC 3758, May 2004.

   [RFC4340]  Kohler, E., Handley, M., and S. Floyd, "Datagram
              Congestion Control Protocol (DCCP)", RFC 4340, March 2006.

   [RFC4341]  Floyd, S. and E. Kohler, "Profile for Datagram Congestion
              Control Protocol (DCCP) Congestion Control ID 2: TCP-like
              Congestion Control", RFC 4341, March 2006.

   [RFC4342]  Floyd, S., Kohler, E., and J. Padhye, "Profile for
              Datagram Congestion Control Protocol (DCCP) Congestion
              Control ID 3: TCP-Friendly Rate Control (TFRC)", RFC 4342,
              March 2006.

   [RFC5622]  Floyd, S. and E. Kohler, "Profile for Datagram Congestion
              Control Protocol (DCCP) Congestion ID 4: TCP-Friendly Rate
              Control for Small Packets (TFRC-SP)", RFC 5622,
              August 2009.

   [RFC4895]  Tuexen, M., Stewart, R., Lei, P., and E. Rescorla,
              "Authenticated Chunks for the Stream Control Transmission
              Protocol (SCTP)", RFC 4895, August 2007.

   [RFC4960]  Stewart, R., "Stream Control Transmission Protocol",

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              RFC 4960, September 2007.

   [RFC5061]  Stewart, R., Xie, Q., Tuexen, M., Maruyama, S., and M.
              Kozuka, "Stream Control Transmission Protocol (SCTP)
              Dynamic Address Reconfiguration", RFC 5061,
              September 2007.

   [RFC5245]  Rosenberg, J., "Interactive Connectivity Establishment
              (ICE): A Protocol for Network Address Translator (NAT)
              Traversal for Offer/Answer Protocols", RFC 5245,
              April 2010.

   [RFC5389]  Rosenberg, J., Mahy, R., Matthews, P., and D. Wing,
              "Session Traversal Utilities for NAT (STUN)", RFC 5389,
              October 2008.

   [RFC5405]  Eggert, L. and G. Fairhurst, "Unicast UDP Usage Guidelines
              for Application Designers", BCP 145, RFC 5405,
              November 2008.

   [RFC6083]  Tuexen, M., Seggelmann, R., and E. Rescorla, "Datagram
              Transport Layer Security (DTLS) for Stream Control
              Transmission Protocol (SCTP)", RFC 6083, January 2011.

              Rescorla, E. and N. Modadugu, "Datagram Transport Layer
              Security version 1.2", draft-ietf-tls-rfc4347-bis-06 (work
              in progress), July 2011.

              Tuexen, M. and R. Stewart, "UDP Encapsulation of SCTP
              Packets", draft-ietf-tsvwg-sctp-udp-encaps-01 (work in
              progress), October 2011.

              Baset, S. and H. Schulzrinne, "TCP-over-UDP",
              draft-baset-tsvwg-tcp-over-udp-01 (work in progress),
              June 2009.

              Denis-Courmont, R., "UDP-Encapsulated Transport
              Protocols", draft-denis-udp-transport-00 (work in
              progress), July 2008.

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Authors' Addresses

   Randell Jesup

   Email: randell-ietf@jesup.org

   Salvatore Loreto
   Hirsalantie 11
   Jorvas  02420

   Email: salvatore.loreto@ericsson.com

   Michael Tuexen
   Muenster University of Applied Sciences
   Stegerwaldstrasse 39
   Steinfurt  48565

   Email: tuexen@fh-muenster.de

Jesup, et al.              Expires May 3, 2012                 [Page 16]

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